package com.cat3studios.tile.engine;
import com.cat3studios.tile.graphics.RenderManager;
import com.cat3studios.tile.tiles.TileMap;

public class EngineLoader{
	static SubsystemManager mSubsystems;
	public static final void main(String[] args){
		mSubsystems = new SubsystemManager();
		mSubsystems.registerSubsystem(RenderManager.getInstance());
		TileMain mainObject = new StandInTileMain(mSubsystems);
		RenderManager.getInstance().registerRenderables(new TileMap());
		mainObject.mainLoop();
	}
}